AI Insights · Timothy · April 2025
Top Down Games on Android in Croatia: Q1 2025 Insights
Explore the performance trends of top down games on Android in Croatia during Q1 2025, including downloads and revenue insights from Sensor Tower.
In the first quarter of 2025, the top down games on Android in Croatia showcased diverse performance trends. Here’s a closer look at the top five applications, with data provided by Sensor Tower.
Vita Mahjong from Vita Studio saw a gradual increase in weekly revenue, peaking at approximately $5 in late February. Weekly downloads fluctuated, reaching a high of 8.2K in the same week, while weekly active users consistently grew, peaking at around 26.6K by the end of February.
Block Blast! by HungryStudio maintained a steady download rate, starting at 11.9K and stabilizing around 3.6K by the end of March. The app's weekly active users showed a downward trend, beginning at 136K and declining to about 93K.
Teen Patti Gold:3 Patti Rummy from Moonfrog experienced a slight increase in revenue, with a notable peak of $37 in early February. Downloads were variable, with a peak of 6.7K in late February. Active users fluctuated, initially decreasing but later stabilizing around 49K.
Hole.io by VOODOO had a modest revenue stream, with a high of $75 in early January. Downloads showed a declining trend from 6.3K to 1.8K by the end of March. Weekly active users followed a similar pattern, decreasing from 21.1K to 9.5K.
Snake Clash! from Supercent, Inc. saw revenue peaks of $92 in early February. Downloads were relatively stable, averaging around 2.5K to 3K, while active users remained steady, peaking at 19K in late February.
These insights reflect the dynamic nature of user engagement and monetization in the gaming sector. For more detailed analytics and trends, visit Sensor Tower.